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What is Three.js?
Three.js is a powerful JavaScript library that simplifies the creation of 3D graphics in the browser. It provides an easy-to-use API for rendering 3D scenes, animations, and models using WebGL, making it accessible for developers to build interactive visualizations without deep knowledge of low-level graphics programming.
Connection to WebGL
Three.js is built on top of WebGL, a low-level JavaScript API for rendering 2D and 3D graphics in the browser. WebGL interacts directly with the GPU, enabling high-performance graphics. Three.js abstracts WebGL's complexity, allowing developers to create scenes, cameras, and objects with simpler syntax while leveraging WebGL's power under the hood.
How Three.js Works
Below is a simple example of creating a rotating cube with Three.js:
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
}
animate();
This code sets up a scene, adds a green cube, and animates it by rotating it continuously. The renderer uses WebGL to draw the scene on a canvas element.
Interactive 3D Model
Below is a RobotExpressive model loaded using Three.js and a GLTF loader. Click the model to control it!
RobotExpressive
An advanced 3D robot model with expressive animations.